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Harbinger House

Harbinger House

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  • Description

    A SUCCUBUS WITH AN UNQUENCHABLE LUST FOR POWER IS TURNING THE CAGE INTO A RIPPING MADHOUSE, AND THE LADY OF PAIN AIN'T PLEASED....

    Somthing's foul in Sigil, berk. A mad slasher prowls the streets, leaving a trail of bloody clues in his wake. Leatherheads boldly court the Lady of Pain, longing for the sharp touch of her shadow. Even the silent dabus're acting barmy, a sure sign that the Lady herself is uneasy. Are these strange events tied to a madhouse full of spell-touched sods ready to slip the bonds of mortality? A curious body'd better step carefully. After all, the dead-book's full of fools who wished for power - or got in the way of another berk's wish.

    Harbinger House is a PLANESCAPE adventure for four to six characters of 4th to 7th levels. From Sigil to the Outlands and back again, the heroes must piece together a puzzle that could shake the Cage to its foundations. A dark secret of the multiverse waits to be discovered in the lunatic asylum called Harbinger House, and only the player characters can shape its power - for good or ill.

    The PLANESCAPE Campaign Setting boxed set is required to run this adventure. The PLANESCAPE MONSTROUS COMPENDIUM Appendix, In the Cage: A Guide to Sigil, and A Player's Primer to the Outlands are recommended to enhance your enjoyment of this adventure.

  • Details
    Author: Bill Slavicsek
    Category: Adventure
    Item Code: 2614
    Page Count: 64
    Publisher: TSR
    Release Date: 7/1/1995
    Rules: AD&D 2
    Setting: Planescape
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